This list is in no particular order. (Except for numbers 3,2 and 1.)
20. The DMR AND the Battle Rifle:
What IS the point of that anyway? The DMR was a fine replacement for the Battle Rifle in Halo Reach, but what mainiac decided to bring it back in Halo 4?
The dumb thing about this is that the gun just decides to reappear suddenly after a 5 year holiday from nowhere. Is the Battle Rifle not good enough for the UNSC or something?
So after careful consideration the UNSC just decide to remake a gun that they stopped using 5 years ago.
Another annoying reason is that they both play EXACTLY like each other. The only real difference is that one is single shot, the other is burst.
I don't give a crap about how the "statistics" are different. They are guns, they kill people. Enough said, you only need one gun that is medium range and is good for headshots to get the job done. Not two.
I thought Halo was supposed to be good with gun variation?
Oh and both of these weapons just turns the multiplayer into a long ranged shootemup.
19. CORTANA!!! -John 117
Screw spoilers. You guys should have played the game by now.
When Cortana supposedly dies, (not at the sad emotional scene, the part where she explodes into Forerunner dust.)
Chief shouts Cortana's name in shock. I actually found this moment more sadder than Cortana's actual death because Master Chief actually shows a shred of emotion. It's the first time you hear his tone change. Instead of just grunting, he is showing signs of a real human being and not a killing machine.
Now the thing I don't like about THIS is Master Chief's scream. It sounds SOO stupid and laughable. If that is the best he can do when he witnesses his only friend die infront of him, then I feel sorry for the chap.
18. Spartan Ops:
..........Not much to be said about this actually. To put Spartan Ops in a more simple context: It's basically a shittier version of the campaign but you get to play as your customized Spartan......yay.
17. The Multiplayer maps:
Halo 4's maps haven't got SHIT on Halo Reache's
Halo reache's maps gave you freedom and free will. For instance in the Blood Gulch level in Reach, you can take multiple routes to flank the enemy and even just sit and snipe for a bit.
In Halo 4 however 3/5 maps are usually just the same but with a different background. They are all basically a big arena with one stronghold in the middle and no room whatsoever to do ANYTHING but walk around and shoot people.
No creativity, no passion put in, no fun.
16. No Firefight:
Dick move guys, dick move. Instead of putting in one of the best features of Halo Reach in Halo 4, we get Spartan Ops.....Yeah, who the hell thought that was a good idea?
15. The Covenant are scrubs in this game:
We all know about the "new ancient evil that has awakened" and stuff.
After the surrender of the Covenant in Halo 3 everything was okay. But THEN there were a couple of nobbish Elites who didn't like the results of the war so they formed a rogue Covenant.
That just makes the "new Covenant" nothing more than a pathetic obstacle. It doesn't help their case that in one level the Prometheans are totally massacring them and that they now scavenge off UNSC bodies or ships for supplies. (Not in-game.)
Yep, this Covenant is broke.
So the total menace that almost made humanity extinct in every Halo game have became secondary enemies. Now you'll be fighting stupid Forerunners. Oh yeah, that reminds me.
16. The new enemies:
In a nutshell: The new enemies are Forerunner defense AIs to protect the planet or something.
There are the knights which are basically clunky overpowered robots.
Crawlers are just grunts but more pathetic and less enjoyable to kill.
Watchers are the most cheapest excuse for an enemy you could possibly have in an FPS.
They resurrect allies and pussy out when their health is low.
The thing that made the Covenant such awesome bad guys is that they have a reason to hate you. They want to kill you because you are standing in their way of their religion.
The AI however just wants to kill you because they were programmed to. That's it.
17. The Forerunner weapons:
Maybe it was the fact that 343 hyped the shit out of these guns before the game came out. But either way, the Forerunner weapons aren't anything special.
The only real cool weapon out of the lot was the light rifle. And I still preferred the Carbine to that weapon.
16. NO PLAYABLE ELITES......OR FORERUNNERS!!!
This is a downright crime. Not only can you NOT play as everyone's favorite squidfaces but also you can't play as the Forerunner knights, which I was really expecting.
It's just Spartan vs Spartan. Good one wasting a good idea.
15. Cortana's bitching:
Throughout the first halve of the game, all you will hear out of Cortana's synthetic gob is moaning that she will die and that nothing is okay. Even though MC keeps trying to sooth her she will just continue to piss and bleat on some more. Practically killing any shred of hope or enthusiasm that either of them will have left.
It would have been sadder to see if Cortana actually thought that she would make it out alive and not go over 9000 on the emo level. She basically just gives the whole plot away.
14. The flood's screeches:
This one is pretty minor but still, on the multiplayer mode flood, (infection on reach)
whenever a flood get's a kill or is killed. It will make a VERY annoying noise.
I wonder how many horses they had to slaughter to get that specific screech to be as irritating as possible.
13. The UNSC> The Covenant:
THIS SHOULD NEVER HAPPEN. EVER. During the story of H4, you realize that the Covenant is practically the UNSC's bitch now.
The UNSC have superior weapons, numbers AND vehicles. This just adds on to the fact that the Covenant is nothing more than a pest in the game.
14. The multiplayer helmets:
...........Wha?.........What the hell is that?.....That looks so retarded, oh my god. etc - *Every person browsing though the helmets section on Spartan customization.*
13. The gun noises:
Literally every gun noise in this game apart from the assault rifle sounds out of place.
ESPECIALLY the plasma pistol.
Maybe it's because we are so used to the classic noises, y'know, the ones we have had for 13 YEARS. They just suddenly decide to change the sound effects like that??? K.
12. The final level:
No boss battle, that's right, no fighting the Didact. Just jumping from floating structure to floating structure killing some enemies and pushing a couple of buttons. Seriously.
13. Nobody cares about the plot:
If I ask a Halo fan about the plot of Halo 4. They usually just say that the didact is the main antagonist now and Cortana dies. And that is pretty accurate in a nutshell to be honest.
12. Weapon drops:
What? We've got killstreaks now? Okay. Wasn't just picking up random weapons off of the floor much cooler? Yes. Thanks Call of Duty, you fucking dicks.
11. Chief's awkwardness:
Without Cortana, Master Chief tends to just stand around other people saying no more than at least 17 words every 10 minutes. And with Cortana dead, I expect he won't be saying much in Halo 5.
10. Marines actually feel useful in this game:
Too bad they actually fight with you for about 15 minutes. What I loved about Halo games was when AI's fought each other. So I usually just kept away from the fight to see how well Marines can do and how much damage they can cause independently and when they were in trouble, THEN I'd help them.
Halo 4, you see them for about 15 mins and fight with them for about 10.
9. Multiplayer LOADOUTS:
Ugh, AGAIN? Halo has been bitter rivals with COD but I guess 343 is like "if you can't beat em, join em."
8. Enemy vehicles = Shit:
Soooo....What new vehicles do we have on the rogue Covenant?....What?...No new vehicles?
Oh, okay, so what DO we have?....WHAT? A GHOST, A WRAITH AND A BANSHEE???? IS THAT IT?
Okay, fine...Sooo...What vehicles do the FORERUNNERS have? I bet they will make up for the lack of vehicles the Covenant ha......You've got to be fucking kidding me. NOTHING?
Really 343? Really? Wait a go making the teams feel one-sided. No wonder there was no playable Covenants. Because fans would be shocked at how cheap these guys are.
7. Most armour abilities are useless:
Promethean vision is about as useful as a chocolate teapot and I STILL don't know what the jumpack is actually used for, nobody uses hologram because unless the enemy consists of 5 year olds I doubt anyone will fall for them and Bubble shield>>>>Hardlight shield.
6. Cortana's death:
If it wasn't for that award winning music in the background, I wouldn't have given two shits about her fading away. I never liked her anyway to be honestly honest. All she did was give you coordinates in every game and in Halo 4 it makes her less likeable with that whiny attitude of hers. Literally everyone's death in Reach was more emotional. Maybe it's because they were human beings and not computers.
5. The first level was the only one I actually enjoyed:
To be fair, I'm a hard person to please. But every other level but the first one just feels the same, and basically is: Get to a place, shoot some bad guys, press a button/pull a lever that does something important.
The first level however experiences a Covenant raid on the ship John was sleeping in.
And it was a cool level.
But the rest can do one because they suck.
4. Promethean grenades:
Literally the most useless idea for a throw able object ever. I think Red vs Blue ideas for these grenades was WAAAYYY cooler.
3. No Arbiter or Jun-A266
I'm not exactly a real fan of Arby. But I'm gonna have to mention this bloke.
Fans have waited for years for this game and in the end, Arbiter is NOT in Halo 4?
Yup, you heard me. Of course he WILL have to make a return in H5 otherwise people will probably kill themselves.
Another person I was expecting to see in Halo 4 was Jun-A266. The only survivor of Noble Team. In the end, we have no idea what actually happened to Jun and they waste a good opportunity to bring him back. Oh well. That's what I get for hoping.
2. Halo 4 has ruined all hype for Halo 5:
When fans are given a shitty game by an unloving company who don't care anymore you will most likely expect the NEXT game in the series to be a flop. Unless companies actually learn from their past mistakes and LISTEN to the fans. (Which never happens.)
When I saw the Halo 5 trailer I wasn't very impressed. When I saw the giant robot bird appear from the ground to most likely attack the hooded figure my first impression was "oh great, more forerunners." Looks like Covenant are just nothing now.
When I realized that the hooded figure was Master Chief my other first impression was "oh, it's MC. There goes any character development to a character that actually LOOKED cool." Don't get me wrong, I like Master Chief. I just don't like his personality....Which is.....He hasn't got one. Just a socially awkward killing machine.
Anyway, let's hope 343 prove me wrong because in the meantime, I'm putting my faith into Destiny.
1. This game foreshadows the fall of Halo:
If they can screw up once, they can screw up twice. The moment Bungie left after letting 343 suckle on it's boobs for years, bungie leaves and puts all their faith into the company to see if they can impress them with making Halo 4.
343 is like an inexperienced child. It can't do jack without the aid of others. And if there is no one aiding them, they make assumptions with what the fans will want and chuck them into a game.
343 have actually announced a Halo 6! And have hinted towards the fact that this will be the game in which Master Chief will die. Now if they are smart they will leave the video game series as that and the rest of the Halo games can either be spinoffs or what if stories. But they will most likely squeeze every little scent they can get out of Halo.
But I wouldn't bet on it.
If Halo 5 screws up, then the rest of the Halo series will be as laughable as Aliens: Colonial Marines was.